Into The Hive: Where to Buy Weapons and Equipment
Find the lobby’s Equipment menu, learn what Equipment Tokens buy, and recognize weapon categories and item labels before choosing new gear.
Quick answer
Open Equipment in the lobby to browse new gear. Equipment Tokens buy new guns, throwables, and sentries through this menu.
The two lobby menus serve different purposes:
| Your task | Lobby menu |
|---|---|
| Browse and purchase guns, throwables, and sentries with Equipment Tokens | Equipment |
| Find the code entry field and Redeem button | Shop |
Once you have Equipment Tokens to spend, open Equipment, select the equipment category you want, then compare its available options before buying. This keeps your comparison within the type of gear you actually want: a new gun, a throwable, or a sentry. Equipment Tokens are the purchasing resource for all three of those groups.
In the recorded Equipment-screen example at 00:05, EQUIPMENT has GEAR, AUGMENTS, and CRATES sections. Its WEAPON view shows RIFLES, SMGS, PISTOLS, and MARKSMAN tabs. In this example, these labels help you find a weapon category before comparing individual entries; the broader Equipment sections and the weapon tabs are different levels of the menu.
Item labels also help you understand what you are looking at. One rifle catalog example shows AR-01 marked EQUIPPED, while AR-02 and AR-03 are marked LOCKED. In that example, AR-01 is the equipped weapon, while the other two entries are locked. Their presence in the catalog does not mean they are already available to equip. Check the label on the particular entry you are considering rather than treating every visible gun as owned.
If you came to the lobby to use a code, head to Shop for its code field and Redeem button. The Into The Hive codes page covers that separate task.
Related Guides
Equipment Token Purchases and Rewards
Find where Equipment Tokens buy guns, throwables and sentries, and distinguish the Shop redemption menu from the Equipment purchase menu.
Guns and AR Entry States
Browse the four firearm tabs in Equipment and distinguish the equipped and locked AR entries shown in the example loadout.
Weapons, Support and Augments
Organize equipment preparation at base, consider squad support, and follow a Blast Grenade Augment example with its stated prerequisites.